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Virtual Reality

Resources on Virtual Reality, Augmented Reality, and others.


From the Franklin Institute: 

Augmented reality (AR) adds digital elements to a live view often by using the camera on a smartphone. Examples of augmented reality experiences include Snapchat lenses and the game Pokemon Go. 

Virtual reality (VR) implies a complete immersion experience that shuts out the physical world. Using VR devices such as HTC Vive, Oculus Rift or Google Cardboard, users can be transported into a number of real-world and imagined environments such as the middle of a squawking penguin colony or even the back of a dragon.

In a mixed reality (MR) experience, which combines elements of both AR and VR, real-world and digital objects interact. Mixed reality technology is just now starting to take off with Microsoft’s HoloLens one of the most notable early mixed reality apparatuses.


The following books are available from the Middletown Library Service Center's (MLSC's) Professional Collection. 

Interested in borrowing one of these titles? Contact the Middletown Library Service Center, 860-704-2200. 


Apps for AR

8 Best augmented reality SDK for AR development for iOS and Android in 2018

Apps for Google Cardboard

25 Best Google Cardboard Apps for iOS and Android in 2018


Note: This is not a recommendation by the CT State Library

Classroom Resources

Kathy Schrock’s Guide to Everything: Augmented, Virtual, and Mixed Reality in the Classroom:


Google Expeditions 

Note: This list is not a recommendation by the CT State Library 


Google Cardboard



Samsung VR 


Note: This list is not a recommendation by the CT State Library

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